
Step by step
Install WorldEdit or FAWE
Put the WorldEdit or FAWE jar in your server's
pluginsfolder and restart. Use one of them, not both. FAWE is the better pick for big builds because it pastes in the background without freezing the server.Put the file in the schematics folder
Upload the
.schemfile to the schematics folder. Make the folder if it is not there yet.WorldEdit: plugins/WorldEdit/schematics/ FAWE: plugins/FastAsyncWorldEdit/schematics/ Single player (WorldEdit mod): .minecraft/config/worldedit/schematics/No restart is needed. Run
//schem listin game to check that the file shows up.Load it into your clipboard
Run
//schem load <name>. You can leave off the.schemending. The build is now in your clipboard. Nothing has changed in the world yet.//schem load Castle_Town_SpawnStand where it should go
Walk to the spot. WorldEdit places the build relative to where you stand, using the offset that was saved with the file. Our own schematics are saved so they paste centred on you, with the bottom layer at your feet. Files from other places may sit off to one side.
To turn the build first, run
//rotate 90(or 180, 270). To mirror it, run//flipwhile you look in the direction to flip.Paste it
Run
//paste. Add flags when you need them:-askips the air blocks, so the paste does not clear what is already there.-sselects the pasted area, so you can see its outline with a wand.-opastes at the exact place it was copied from, not where you stand.-ealso pastes entities saved in the file, such as armor stands and item frames.
//paste -a -sUndo if it landed wrong
Run
//undoto remove the paste. Move, then paste again. Your clipboard keeps the build until you load something else or log out.
Before a big paste
Builds over a few hundred thousand blocks can lag a server running plain WorldEdit. A few habits help:
- Paste in an empty or flat area, or in a void world, so the build does not clip into terrain.
- Keep the server empty or quiet while you paste.
- Stop leaves, vines and crops changing while you work:
/gamerule random_tick_speed 0on 1.21.11 and newer, or/gamerule randomTickSpeed 0on older versions. Set it back to 3 when you are done if your server needs crops to grow. - WorldEdit has a block change limit per player. If the paste stops with a limit message, raise it with
//limitor ask an admin to raise it in the WorldEdit config.
If it does not work
- "Schematic does not exist": the file is not in the folder above, or the name has a typo. Names are case sensitive on Linux hosts. Run
//schem list. - Unknown or missing blocks: the schematic was saved on a newer Minecraft version than your server. Update the server or ask the maker for a file for your version.
- A .litematic file: that is a Litematica file, not a WorldEdit one. WorldEdit reads
.schemand the old.schematicformat. - Nothing happens: you need operator rights or the WorldEdit permissions (
worldedit.schematic.loadandworldedit.clipboard.paste).
Questions
What is the difference between .schem and .schematic?
.schem is the current format used by WorldEdit 7 and FAWE for Minecraft 1.13 and newer. .schematic is the older MCEdit format from before 1.13. WorldEdit can still read it, but some blocks may come out wrong on new versions.
Can I paste a schematic without WorldEdit?
In single player you can install the WorldEdit mod for Fabric or NeoForge. If the download also has a world folder, as our packs do, you can open that world and copy from it instead.
Where does //paste put the build?
Relative to where you stand, using the offset saved in the file. Use //paste -o to put it back where it was copied from. Use //undo if it lands in the wrong place.
Does WorldEdit paste entities?
Current WorldEdit versions only paste entities when you add the -e flag to //paste.
From our studio
Every map pack we sell comes as a .schem for WorldEdit or FAWE, a Java world and a Bedrock world. The schematics are saved to paste centred on you, base at your feet. Spawn, mine and minigame packs also list the exact coordinates of their spawns and markers.

